WarheadPanelInteract
Raise
This Event is called when a Player Interacts with the inside Panel of the Nuke
Usage
Can be used to prevent Players from Canceling the Nuke/ Flick the Nuke Lever
WarheadPanelInteractEvent
EventArgs | Type | Description |
---|---|---|
Player | SynapsePlayer | The Player which tries to interact with the Panel |
Allow | bool | If the Player is allowed to interact with the Panel |
Operation | AlphaPanelOperation | The Type of Interaction |
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