CancelWarhead
Raise
This event is raised when the Warhead is canceled
Usage
Can be used to prevent that a player cancels the Warhead
Useful for Auto Nuke or similar
CancelWarheadEvent
EventArgs | Type | Description |
---|---|---|
Player | SynapsePlayer | The Player who pressed the Cancel Button or null |
Allow | bool | If the Player is allowed to press the Button |
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