SetClass
Last updated
Last updated
This Event is raised when a Player's Role Type is set.
Exceptions: SCP049 revives a Player, Player activated overwatch and Role Type changes to Spectator
You can use this Event to change the Spawn behavior of a Role
When you change the RoleType won't the other Attributes change as well so the Player will still get the items/ spawn position of the first selected role.
EventArgs | Type | Description |
---|---|---|
Player
SynapsePlayer
The Player whose role is being changed
Allow
bool
If the Server is allowed to change the RoleType
Role
RoleType
The RoleType that the Player will become
SpawnReason
SpawnReason
The Reason because of which the Player Role is changed
Items
List<uint>
The Items which will be given to the Player after his role changed
EscapeItems
List<SynapseItem>
The Items which the Player had before his role changed when he is trying to escape
Position
Vector3
The Position where the Player will spawn
Rotation
PlayerRotation
The Rotation which the Player will be set after set to the new Role
Ammo
Dictionary<AmmoType, ushort>
The Ammo the player will get after his role was changed